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  Topic: Christmas Gifts
CloudFFVII

Replies: 18
Views: 4326

PostForum: The Game   Posted: Fri Dec 03, 2004 10:12 am   Subject: Re: Christmas Gifts
while what lasts, Diversions publishing, or the stock??

(sorry couldnt resist)

[Your forum account? Smile ... Walks to the kitchen for an account-chopping knife. *Insert sardonic, demonic grin ...
  Topic: [filtered] Sniper
CloudFFVII

Replies: 10
Views: 3230

PostForum: The Game   Posted: Mon Nov 29, 2004 6:06 am   Subject: Re: [filtered] Sniper
my favourite shot that i've only done once or twice is shooting someone who is running for the jump pad in the desert. Then watch as the pad throws them the wrong way :biggrin2:. Elizabeth' ...
  Topic: Mod tools released!!!
CloudFFVII

Replies: 57
Views: 11388

PostForum: The Game   Posted: Thu Nov 25, 2004 7:54 am   Subject: Re: Mod tools released!!!
...
  Topic: Kicked
CloudFFVII

Replies: 74
Views: 14813

PostForum: The Game   Posted: Sat Nov 20, 2004 5:16 am   Subject: Re: Kicked
I am with Meow on this one sorry. I've played with speedblade before and he's made me want to kick him due to his annoying tactics on many occasions. I found it more satisfying to change into my favo ...
  Topic: Arena Ideas
CloudFFVII

Replies: 47
Views: 10697

PostForum: The Game   Posted: Fri Nov 19, 2004 12:10 pm   Subject: Re: Arena Ideas
I like your idea night shadow about the chrono-lab.
There are a few points: if you allowed random levels of the fluctiations a reverse in time could go back to a previous round or reset the current o ...
  Topic: Arena Ideas
CloudFFVII

Replies: 47
Views: 10697

PostForum: The Game   Posted: Thu Nov 18, 2004 9:21 am   Subject: Re: Arena Ideas
Perhaps more levels with Layers are a good idea if you are going to introduce rain.
How about 3 floors. top floor (outside with force field walls or simly endless desert or some such thing) - subjec ...
  Topic: Arena Ideas
CloudFFVII

Replies: 47
Views: 10697

PostForum: The Game   Posted: Wed Nov 17, 2004 12:23 pm   Subject: Re: Arena Ideas
I really like discomb's idea, I would have made something simmilar.
The Factory - square/rectangular arena with 2 converyor belts 1 in each direction. at the end of each converyor belt is a furnace ( ...
  Topic: Kicked
CloudFFVII

Replies: 74
Views: 14813

PostForum: The Game   Posted: Tue Nov 16, 2004 2:37 pm   Subject: Re: Kicked
its easy enough to get rid of people who camp on that pyramid. esc - change fighter - elizabeth - pyros ingame sfb and watch it wipe them off the top Smile if they dodge they have to get back up ag ...
  Topic: So, Shadow of the Night
CloudFFVII

Replies: 13
Views: 3966

PostForum: The Game   Posted: Tue Nov 16, 2004 2:34 pm   Subject: Re: So, Shadow of the Night
i was suprised to see this as the gravity in game seems to be more complex than just a setting. (jumping higher when people are above you etc.) Good luck night shadow and discomb talk to your bro ...
  Topic: Kicked
CloudFFVII

Replies: 74
Views: 14813

PostForum: The Game   Posted: Tue Nov 16, 2004 7:57 am   Subject: Re: Kicked
Sorry but if someone is going to play in a style purely to annoy then they will be kicked from any game.
  Topic: My BG trailer - thoughts?
CloudFFVII

Replies: 47
Views: 11593

PostForum: The Game   Posted: Sun Nov 14, 2004 11:11 am   Subject: Re: My BG trailer - thoughts?
I still think one long combo ending in a multi hitting super would solve everything
  Topic: Look what I found!
CloudFFVII

Replies: 44
Views: 9353

PostForum: The Game   Posted: Sun Nov 14, 2004 11:10 am   Subject: Re: Look what I found!
i'd tell you what is an amazing space based rpg. EVE online. spectacular but rather dull in places
  Topic: The One Must Fall 2097 Poster
CloudFFVII

Replies: 7
Views: 2860

PostForum: The Game   Posted: Sat Nov 13, 2004 6:13 am   Subject: Re: The One Must Fall 2097 Poster
mines slightly ripped :thumbsdown: still got it tho
  Topic: Im back yay!
CloudFFVII

Replies: 20
Views: 6436

PostForum: The Game   Posted: Thu Nov 11, 2004 3:02 pm   Subject: Re: Im back yay!
ah k. I wondered how you knew about what was on my server when i was home in the mornings lol.
  Topic: Im back yay!
CloudFFVII

Replies: 20
Views: 6436

PostForum: The Game   Posted: Thu Nov 11, 2004 7:56 am   Subject: Re: Im back yay!
Id you mean me, yes I love fighting warlords. Their massive frameworks make them easy to hit Very Happy
 
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