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OMF taking up like 99% of cpu when minimized
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ShadowFire



Joined: 10 Aug 2003
Posts: 920
Location: Mesa, Arizona ( GMT -7 )

PostPosted: Sun Feb 29, 2004 10:40 pm    Post subject: Re: OMF taking up like 99% of cpu when minimized Reply with quote

im not sure on the exact percentage, ive never looked, and no tuf i was just exhagerating, it takes at most 1 min, and that is rarely, and when im multitasking in the first place with more programs then i should ( ie. omf, aim, msn, outlook express, 3 firefox windows :biggrin2: lol ) but normally with just msn and omf running, it takes about 30 seconds, depending on the current ram ammount free. and the main thing is probably the resizing of the screen resolution, as i dont play omf the full resolution of my desktop, because it is quite big, and my graphics card has a fps heart attack.
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Wraiyth



Joined: 25 Apr 2003
Posts: 3075
Location: Victoria, Australia

PostPosted: Mon Mar 01, 2004 12:28 am    Post subject: Re: OMF taking up like 99% of cpu when minimized Reply with quote

P4 2.6
512mb RAM
Radeon 9600XT
WinXP Service Pack 1

uses 85% of my CPU and 200mb of memory, as I said previously
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TheUnknownFactor



Joined: 01 Oct 2003
Posts: 13825
Location: Netherlands, Drenthe, Assen

PostPosted: Mon Mar 01, 2004 7:39 am    Post subject: Re: OMF taking up like 99% of cpu when minimized Reply with quote

nightshadow, HT shouldnt cause it to go down to 50%, its just the speed of ur CPU.. OMF uses plenty of threads though Smile
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NightShadow



Joined: 20 Feb 2003
Posts: 2674
Location: Sennadar

PostPosted: Mon Mar 01, 2004 9:40 am    Post subject: Re: OMF taking up like 99% of cpu when minimized Reply with quote

I've noticed that quite often when my CPU is being fully utilized by a program, it will use 50% of my CPU, rather than 100%. About the only time I remember seeing my CPU at 100% usage in task manager is when a program has crashed and my system barely responds to anything. I can remember seeing this type of thing before on my computer, but it's been awhile, so I can't remember how I knew that this was the case, I just know it is. :p I'm basing this off of my foggy memory, but I can usually tell when my memory's off.

[Edit:] I just thought of another way to test it, but I'm too lazy to restart my computer at the moment. However, setting affinity to 1 CPU leaves the percentage at 50%, so I'm still inclined to believe what I've said above. Smile
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TheUnknownFactor



Joined: 01 Oct 2003
Posts: 13825
Location: Netherlands, Drenthe, Assen

PostPosted: Mon Mar 01, 2004 1:42 pm    Post subject: Re: OMF taking up like 99% of cpu when minimized Reply with quote

hyper threading means capable of dealing with 2 threads at the same time (in the future this will be more.. doh..), omf uses a thread for every deobjects file, so there would be no reason for this to cause 50% usage Smile
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NightShadow



Joined: 20 Feb 2003
Posts: 2674
Location: Sennadar

PostPosted: Mon Mar 01, 2004 4:16 pm    Post subject: Re: OMF taking up like 99% of cpu when minimized Reply with quote

I know that this is the case, however, hyper threading also appears to be 2 cpus to windows. OMF takes up 100% of 1 of these virtual cpus, which is 50% of the total cpu power as the task manager sees it. So while it is taking 100% of my cpu, it is only doing so to 50% of the virtual number of cpus that I have, leading task manager to show 50% cpu usage.

That's my theory anyway. As soon as I finish reading the rest of the new threads in these forums, I'm going to turn off HT and see what the game reads from there.

Anyways, it looks to me like they have fixed this in the latest patch for the demo, so it don't matter all that much. Smile
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TheUnknownFactor



Joined: 01 Oct 2003
Posts: 13825
Location: Netherlands, Drenthe, Assen

PostPosted: Mon Mar 01, 2004 4:22 pm    Post subject: Re: OMF taking up like 99% of cpu when minimized Reply with quote

good news, taking 0% now Smile
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Golgie



Joined: 01 Oct 2003
Posts: 63
Location: California

PostPosted: Mon Mar 01, 2004 11:15 pm    Post subject: Re: OMF taking up like 99% of cpu when minimized Reply with quote

Yep should be fixed next patch if demo is any indication =)
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