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Pyros fragment
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TheUnknownFactor



Joined: 01 Oct 2003
Posts: 13825
Location: Netherlands, Drenthe, Assen

PostPosted: Sun Mar 20, 2005 3:43 am    Post subject: Re: Pyros fragment Reply with quote

I'd argue chronos's would be most annoying, but i can abuse that against the chronos, same goes for katana, Pyros counter is very good though.
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Aero_blyctos



Joined: 11 Mar 2005
Posts: 163
Location: Finland

PostPosted: Sun Mar 20, 2005 5:27 am    Post subject: Re: Pyros fragment Reply with quote

Katana/pyros abusing counters = annoying :sweat2:
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I [color="red"] hate [/color] counter abusing.

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TheUnknownFactor



Joined: 01 Oct 2003
Posts: 13825
Location: Netherlands, Drenthe, Assen

PostPosted: Sun Mar 20, 2005 6:04 am    Post subject: Re: Pyros fragment Reply with quote

Mantis can do the same thing when using the right pilot.
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veryorkish



Joined: 23 May 2003
Posts: 3196
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PostPosted: Sun Mar 20, 2005 7:12 am    Post subject: Re: Pyros fragment Reply with quote

And its the only har that can combo from a side attack.
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Dzament



Joined: 16 Mar 2005
Posts: 78
Location: Ohio

PostPosted: Sun Mar 20, 2005 7:52 am    Post subject: Re: Pyros fragment Reply with quote

Quote:
putting B before RK is redundant; pressing back doesn't change the move, only forward does that.


Not so, B.rk is a heavier move than rk and F.rk, plus hitting back makes you a harder target to counter, quite hard to do when you land on your [filtered] and get up into one of my SFB Combos Wink

Who cares if your invincible, that fireball is going to make life tough Cool
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TheUnknownFactor



Joined: 01 Oct 2003
Posts: 13825
Location: Netherlands, Drenthe, Assen

PostPosted: Sun Mar 20, 2005 12:43 pm    Post subject: Re: Pyros fragment Reply with quote

Wrong, B.RK is exactly the same move as RK, exactly equal damage. Also backwards wont block anything standing still wouldnt block.
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Wraiyth



Joined: 25 Apr 2003
Posts: 3075
Location: Victoria, Australia

PostPosted: Wed Apr 06, 2005 6:24 pm    Post subject: Re: Pyros fragment Reply with quote

Quote:
Personaly I like to use a.flp after sft because its multiple hits and an easy ground evade catcher.


You'll find that very few people, if any at all will evade after getting hit by an SFT, even if they block it. The reason I use a.lk is because you can continue a combo from it, and it will still hit if they manage to jump after the SFT. From there, if you're a decent Pyros player you can just improvise to continue a combo, or catch an air evade if they perform one. Whichever way you look at it, its a win-win situation using that fragment.
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