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Accelerated physics article
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Endy



Joined: 31 Jul 2003
Posts: 4079
Location: Lost within my own thoughts.

PostPosted: Thu Jul 13, 2006 9:49 am    Post subject: Re: Accelerated physics article Reply with quote

Quote:
Thanks, Vuen. I was beginning to think I was the only one who thought ATI's response was dumb.


For the record I thought both were dumb. :smirk:
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NightShadow



Joined: 20 Feb 2003
Posts: 2674
Location: Sennadar

PostPosted: Thu Jul 13, 2006 3:48 pm    Post subject: Re: Accelerated physics article Reply with quote

That is true, Endy. And Rob. And Havok has announced they will be supporting the Wii.

I think I'll just shutup and watch things unfold. I don't really care how I get my physics anyway, so long as I get them. Smile
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Vuen



Joined: 31 Aug 1999
Posts: 4968
Location: Canada

PostPosted: Thu Jul 13, 2006 6:44 pm    Post subject: Re: Accelerated physics article Reply with quote

Personally I don't care about physics in games right now.

What I do care about, that somewhat ties into physics, is animation improvements. Things like footplanting I find extremely cool, and that was one of the few parts of the Sony E3 presentation I was very impressed with. Well, not so much impressed as relieved, as in "FINALLY." I'm surprised that it took so long to get here, but I'm glad. For me the lacking physics is not going to help with immersion; what will help is proper animation.

It's a shame they're only using it in [filtered] sports games though.
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killer_roach



Joined: 18 Jan 2001
Posts: 8048
Location: Lexington, Kentucky

PostPosted: Thu Jul 13, 2006 6:57 pm    Post subject: Re: Accelerated physics article Reply with quote

Give it time; once a developer gets it right, and finds out the gamers like it, everybody, their brother, and their dog will be doing it.
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