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Deaths have no consequence in demolition - why not?

 
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Cyberman



Joined: 05 Aug 2001
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PostPosted: Sat Dec 27, 2003 3:26 am    Post subject: Deaths have no consequence in demolition - why not? Reply with quote

As the topic says, when a HAR is destroyed/knocked out, there is no consequence at all. That makes the whole game very unbelieavable - itīs supposed to be arena combat with REAL robots, HARs, right?
Then there should be some consequence of being killed - like some loss of points, a short period of waiting - whatever.
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Sinkaro



Joined: 22 Apr 2002
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PostPosted: Sat Dec 27, 2003 3:32 am    Post subject: Re: Deaths have no consequence in demolition - why not? Reply with quote

The peroiod of waiting, yes. One would imagine that it would take a few minutes to get a new HAR out in the arena... I mean, those things are only for the super-rich, right? And they're big? And there aint much in the way of hangars, far as I could tell.
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Socrates



Joined: 11 May 2003
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PostPosted: Sat Dec 27, 2003 3:38 am    Post subject: Re: Deaths have no consequence in demolition - why not? Reply with quote

yeah i already made a post on this in the LT forums twice now, i also think there should be a penalty, a point penalty or something... this would add more strategy to demolition, make hazards more useful, and make endurance more useful. Why pick anything with endurance in demolition?

but why not post this in game forum..
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Cyberman



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PostPosted: Sat Dec 27, 2003 3:59 am    Post subject: Re: Deaths have no consequence in demolition - why not? Reply with quote

Quote:
...but why not post this in game forum..


Yes, why? I have no idea. In fact, Iīm not even sure where to post at all. Thereīs no forum for things like that. Itīs the reason why I requested a special forum for retail-bugs/shortcomings. No need to drag it into the public, it only makes the game look bad, which it isnīt.
(I know Iīm repeating myself - just want to be sure no one gets the wrong impression)
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Socrates



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PostPosted: Sat Dec 27, 2003 4:31 am    Post subject: Re: Deaths have no consequence in demolition - why not? Reply with quote

heh, well these forums are public too
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Cyberman



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PostPosted: Sat Dec 27, 2003 4:38 am    Post subject: Re: Deaths have no consequence in demolition - why not? Reply with quote

Quote:
heh, well these forums are public too


As I said - no better place yet. And I think it had to be said, because by merely being annoyed about these things, and not telling anyone, nothing will be solved.
Better saying it in public than not saying at all.
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eengoedemorgen



Joined: 30 Aug 2002
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PostPosted: Sat Dec 27, 2003 4:38 am    Post subject: Re: Deaths have no consequence in demolition - why not? Reply with quote

Yes, It would be nice if deaths would have any consequences, like extra points for the person who killed the opponent, and a point loss for the one that died.. this would also make the instant death hazards more usefull...
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Cyberman



Joined: 05 Aug 2001
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PostPosted: Sat Dec 27, 2003 11:34 am    Post subject: Re: Deaths have no consequence in demolition - why not? Reply with quote

Quote:
The peroiod of waiting, yes. One would imagine that it would take a few minutes to get a new HAR out in the arena... I mean, those things are only for the super-rich, right? And they're big? And there aint much in the way of hangars, far as I could tell.


I thought about that - since they apparently have teleportation(Chronos), I think itīd be logical to assume they deliver the new HARs by teleport - that should be easy to put into the game, Iīm thinking about a small force-field where the HAR will be delivered(so no one runs into it) and then a beam, like the retribution.
The same way the crushed HARs could be moved out of the arenas.
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eengoedemorgen



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PostPosted: Sat Dec 27, 2003 11:39 am    Post subject: Re: Deaths have no consequence in demolition - why not? Reply with quote

mm, I've thought about this, and shared this view with many others, we even had a discussion about HAR unique ways of getting back in the arena, Force could be spawned out of some "spitting" black hole, Pyros from a massive amount of flames, and Chronos just from a bunch of time traveling effects...
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Cyberman



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PostPosted: Sat Dec 27, 2003 11:42 am    Post subject: Re: Deaths have no consequence in demolition - why not? Reply with quote

Yeah, thatīd be cool to watch.
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eengoedemorgen



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PostPosted: Sat Dec 27, 2003 11:58 am    Post subject: Re: Deaths have no consequence in demolition - why not? Reply with quote

So I gues you're going to make it? :p
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Cyberman



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PostPosted: Sat Dec 27, 2003 12:30 pm    Post subject: Re: Deaths have no consequence in demolition - why not? Reply with quote

Quote:
So I gues you're going to make it? :p


Who? DE? Iīd hope so.
I`m not in modding, have no skills at that.
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